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Business Management
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SALES_ V2.0 Sales Register III
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SR.exe
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SRIII
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INVDB.HLP
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1996-11-01
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334 lines
@INVDB
1 - ADD NEW INVENTORY - This menu selection will allow you to add new
inventory records to your inventory file.
2 - VIEW/EDIT/DELETE EXISTING INVENTORY - This menu selection will
allow you to view, edit and delete an existing inventory record.
3 - ADD TO QUANTITY IN STOCK - This menu selection will allow you to
add new inventory to stock, as you receive it.
4 - ADD TO QUANTITY ON ORDER - This menu selection will allow you to
add new inventory on order, as you order it.
@INVDB1
5 - CREATE INVENTORY MENU - You may create a maximum of 1000 menus
with a maximum of 1000 items per menu, by menu number, by depart-
ment number, or by vendor code.You can then select the inventory
item to sell in the cash register program, from these menus.
6 - ENTER/EDIT/DELETE CONDIMENTS - This menu selection will allow you
to enter, edit and delete condiments; also, the CRFUNKEY.CND file
which is the cash register function key menu file. The
WSFUNKEY.CND file, which is the wait register function key menu
file.
7 - UPDATE INVENTORY ASSEMBLY COSTS - This menu selection will allow
you to re-calculate and update the cost of inventory assemblies.
8 - EXIT TO MAIN MENU - This menu selection will allow you to return
to the main menu.
@PhyInv
ADD NEW PHYSICAL INVENTORY - This menu selection will allow you to
add new physical inventory records to your physical inventory file.
VIEW/EDIT/DELETE EXISTING PHYSICAL INVENTORY - This menu selection
will allow you to view, edit and delete an existing physical
inventory record.
START NEW PHYSICAL INVENTORY FILE - This menu selection will allow
you to start a new physical inventory file. Start a new file each
time you do a physical inventory.
EXIT TO MAIN MENU - This menu selection will allow you to return
to the main menu.
@AddInv
ADD TO QUANTITY IN STOCK - This menu selection will allow you to
add new inventory to stock, as you receive it.
ADD TO QUANTITY ON ORDER - This menu selection will allow you to
add new inventory on order, as you order it.
EXIT TO MAIN MENU - This menu selection will allow you to return
to the main menu.
@InvPartNo
PART NUMBER - is a fifteen character field. You may enter numbers or
upper & lower case letters. All part numbers must be different. All
letters will be converted to uppercase.
@InvDesc
DESCRIPTION - is a fifteen character field. You may enter numbers or
upper & lower case letters. All letters will be converted to upper-
case.
@StartDate
START DATE - Enter the start date of this pull tab game, (09/11/96).
@InvBin
BIN/CONDIMENT - is an eight character field. You may enter numbers or
upper & lower case letters. All letters will be converted to upper-
case. You may enter a bin location or a condiment file name,i.e.steak
@InvVend
VENDOR CODE - is a six character field. You may enter numbers or
upper & lower case letters. All letters will be converted to upper-
case. This vendor code must match the vendor code in your vendor file
If you are using inventory menus, they can be created by vendor code.
If this is a pull tab game, enter PULTAB.
@InvCat
CATEGORY - is a one character field. You may enter numbers or upper
& lower case letters. All letters will be converted to uppercase.
The following letters are reserved. F for food stampable items, M
for memberships, R for rentals, S for service, T for pull tabs, B
for books, G for gas, and A for assemblies. An assembly is any item
that requires ingredients, components or parts. i.e.(mix drink, ham-
burger, PC). An assembly may contain another assembly, as an Ingrd./
Comp. The # sign is reserved for a non-add inventory item. This item
will print on the receipt, but will not add to the sales total. The %
character is reserved for a total sale discount or surcharge. % with
a negitive department, will discount the total sale.% with a positive
department, will add a surcharge to the total sale.
@InvMenu
MENU # - is a four digit field. You may enter numbers only. If you
are using inventory menus, they can be created by menu number. You
may create a maximum of 1,000 inventory menus.
@InvDept
DEPARTMENT # - is a four digit field. You may enter numbers only.You
may number your departments from 1 to 9,999 or from -1 to -999 for
negative departments. A negative department would be used for bottle
returns, or other minus transactions, or for total sale discount if
you enter % for the category. If you are using inventory menus, they
can be created by department number.
@InvDName
DEPARTMENT NAME - Is an 8 character field. This name will be printed
on inventory reports that are sorted by department number.i.e., FOOD.
@InvTaxCode
TAX CODE - You may have a tax code from 1 to 10. Tax code 1 is
reserved for all food items paid with food stamps. Tax code 2 is
reserved for all food items not paid with food stamps. If the cat-
egory is %, the tax code entered, will have no relevance.
@InvComRate
COMMISSION - You may have a comission rate from O to 99.99 %. Enter
the maximum comission rate you want to pay your salesperson for this
item.
@InvRecUnit
RECEIVE UNIT - is a four character field. Enter the unit by which
you receive this item. (i.e. CASE, EACH).
@InvSellUnit
SELL UNIT - is a four character field. Enter the unit by which you
sell this item. (i.e. CASE, EACH).
@InvRatio
RECEIVE/SELL RATIO - If you purchase an item by the case and there
are 24 units in the case and you sell by unit, the ratio would be
24. If you purchase by each and sell by each the ratio would be 1.
@InvCostType
COST METHOD - Enter A for average cost or S for standard cost.
@InvLastPurPrice
LAST PURCHASE PRICE - Enter the amount you paid for this item you
received most recently. If you receive this item by case and sell
by each, enter the case purchase price.
@InvCost
CURRENT COST - Enter the current cost, by sell unit, for the items
already in inventory. SALES REGISTER III will update it for you when
you add items to inventory. If this item is an assembly, you do not
need to enter the cost. The cost will be calculated by adding up the
cost of all the ingredients, when you sell it.
@InvPrice1
SALE PRICE #1 - This item will automaticly be sold at sale price #1
unless you press the arrow down key before you enter the part number.
If you press the arrow down key before you enter the part number,
then you will be able to select sale price #1, #2, #3, or #4.
Sale price #1 is the default sale price. If the preset sale price is
.00 then the cashier will be prompted to enter the sale price at the
time of sale.
If the category is % enter the percentage here, i.e. 10.000000 = 10%.
@InvPrice2
SALE PRICE #2 - If you press the arrow down key before you enter the
part number, then you will be able to select sale price #1, #2, #3,
or #4. If the preset sale price is .00 then the cashier will be
prompted to enter the sale price at the time of sale.
If the category is % enter the percentage here, i.e. 10.000000 = 10%.
@InvPrice3
SALE PRICE #3 - If you press the arrow down key before you enter the
part number, then you will be able to select sale price #1, #2, #3,
or #4. If the preset sale price is .00 then the cashier will be
prompted to enter the sale price at the time of sale.
If the category is % enter the percentage here, i.e. 10.000000 = 10%.
@InvPrice4
SALE PRICE #4 - If you press the arrow down key before you enter the
part number, then you will be able to select sale price #1, #2, #3,
or #4. If the preset sale price is .00 then the cashier will be
prompted to enter the sale price at the time of sale.
If the category is % enter the percentage here, i.e. 10.000000 = 10%.
@InvQtyInStock
QUANTITY IN STOCK - Enter the current quantity in stock, in sell
units.
@InvMinStock
MINIMUM INVENTORY - Enter the inventory level at which you want to
reorder additional items, in sell units. When the quantity in stock
reaches the minimum inventory level, this item will be printed on the
reorder report. The number to reorder will equal the maximum
inventory minus the quantity in stock minus the quantity on order.
@QtySld
QUANTITY SOLD - SALES REGISTER III automaticly updates this field.
This is the total quantity of pull tabs sold.
@CloseP
CLOSE PROFIT - Enter the total amount of profit you want to make on
this pull tab game, before it is closed. Enter 0 if you want to sell
all the tickets, before closing.
@GrsSale
GROSS SALES - SALES REGISTER III automaticly updates this field.
This is the total pull tabs sales minus the total pull tab pay-outs.
@InvMaxStock
MAXIMUM INVENTORY - Enter the maximum inventory level at which you
want to stock this item, in sell units.
@InvQtyOnOrder
QUANTITY ON ORDER - Enter the quantity of this item that is on
order, in sell units.
@InvSold
SALES REGISTER III automaticly updates this field.
@IngSold
This is the total year-to-date quantity, of this inventory item, used
as an Ingrd/Comp. SALES REGISTER III automaticly updates this field.
@PrnID
PRINTER I.D. - Enter a number from 1-9, if you want to print this
item description on a remote printer, i.e. (kitchen or bar printer).
Enter 0 for no remote printer. If you enter 1 the printer output
will be sent to LPT2, Printer i.d. 2 will go to LPT3, etc. You may
redirect printer output to a serial port with the DOS MODE command.
If you enter 9 the printer output will be sent to LPT1.
If you want the remote printer to print large characters, go to the
SRIII printer setup, and enter the decimal codes for expanded print.
@PrCode
PRIORITY CODE - Enter a number from 0-9. The items sent to the remote
printer will be printed in the order 0 to 9. If you do not want the
items to print by priority enter 0 for all inventory items.
@SearchKey
You may search the inventory file by item no., part no., description
or vendor code. press the arrow down key or arrow up key to select
the search method. Press <Enter> to start with the first record.
@AddQty
Enter the quantity to add in receive units. SALES REGISTER III will
automaticly calculate the sell units to add.
@AddPhyInvQty
RECEIVE UNITS - If you receive this item by the case and sell by
each, enter the number of full cases on the shelf here.
FRACTIONAL UNITS - If you receive this item by the case and sell by
each, enter the number of units in a partial case here.
TOTAL SELL UNITS - SALES REGISTER III automaticly calculates the
total number of sell units on the shelf.
@TrackIng
TRACK THIS Ingrd/Comp, (Y/N) - is a one character field. If you want
to track this Ingrd/Comp, enter Y. In order to track an Ingrd/Comp,
it must be in the inventory file. If you want to list an Ingrd/Comp,
but you do not find it necessary to track it, enter N.
@Optional
IS Ingrd/Comp OPTIONAL, (Y/N) - is a one character field. If this
Ingrd/Comp is optional, enter Y. An optional Ingrd/Comp may be sel-
ected at the time of sale.
i.e, onions on a hamburger would be optional.
@IngPrcCode
Ingrd/Comp PRICE CODE, (0-4) - is a one character field. If you want
to add an extra charge for this Ingrd/Comp, enter price code 1-4. If
there is no extra charge for this Ingrd/Comp, enter 0.
@IngItemNo
Ingrd/Comp ITEM NUMBER - If you are tracking this Ingrd/Comp, this is
the inventory item number. If you are not tracking this Ingrd/Comp,
you may leave it blank, or enter any number you wish.
@IngPartNo
Ingrd/Comp PART NUMBER - If you are tracking this Ingrd/Comp, this is
the inventory part number. If you are not tracking this Ingrd/Comp,
you may leave it blank, or enter any number you wish.
@IngDesc
Ingrd/Comp DESCRIPTION - If you are tracking this Ingrd/Comp, this is
the inventory description. If you are not tracking this Ingrd/Comp,
you may enter any description you wish.
@IngQty
Ingrd/Comp QUANTITY TO USE - This is the amount required of this ing-
rd/Comp. You may enter a decimal quantity, i.e. (1.5).
@IngSellUnit
Ingrd/Comp SELL UNIT - If you are tracking this Ingrd/Comp, this is
the inventory sell unit. If you are not tracking this Ingrd/Comp, you
may enter any sell unit you wish, i.e. (each, oz., lb., etc.).
@Condiment
you may add new condiments, or edit and delete existing condiments.
@CondName
The condiment menu name must match the name you entered in the inv-
entory record in the field BIN/CONDIMENT, or can be the CRFUNKEY.CND,
or can be the WSFUNKEY.CND files.
@AddCond
You may enter up to 15 characters for the condiment name.
@CondMenu
ENTER/EDIT/DELETE CONDIMENTS - This menu selection will allow you to
add, edit and delete condiments; also, the CRFUNKEY.CND file which is
the cash register function key menu file. The WSFUNKEY.CND file,which
is the waitress register function key menu file.
DELETE CONDIMENT FILE - This menu selection will allow you to delete
an existing condiment file.
EXIT - This menu selection will allow you to return to the previous
menu.
@PrcBrk
QUANTITY PRICE BREAK #1..: This is the quantity that will be calcul-
ated at sale price #2.
QUANTITY PRICE BREAK #2..: This is the quantity that will be calcul-
ated at sale price #3.
QUANTITY PRICE BREAK #3..: This is the quantity that will be calcul-
ated at sale price #4.
@RecInv
1 - USE KEYBOARD ENTRY - If you do not have an M3000P portable data
collector, make this selection.
2 - DOWNLOAD FROM M3000P DATA COLLECTOR - This selection will allow
you to enter your inventory data in an M3000P PORTABLE DATA COLL-
ECTOR then download it into the SRIII program. To order your
M3000P PORTABLE DATA COLLECTOR call (318)563-4428.It will be sent
to you programed to run with the SRIII software, (plug & run).
SELECT RECEIVE FILE AND TYPE-IN INV.DAT FOR THE FILE NAME.
Please refer to chapter 3-11 in the SRIII USER'S GUIDE.
@SearchBy
1 - ITEM NUMBER - If you are using inventory item numbers, use this
selection.
2 - PART NUMBER - If you are using inventory part numbers, use this
selection.
@The End
This is the end.